FIGMA FIGBUILD 26

FIGMA FIGBUILD 26

Team

6 March 2026 - 9 March 2026

My Role

Timeframe

Research & concept definition,
Contributed to visual design

3 Designers: Navneet Vaid, Harshit
Beniwal, Johnathan Jiang

Figma, Figma Make

Tools

Team

3 Designers: Navneet Vaid, Harshit Beniwal, Johnathan Jiang

3 Designers: Navneet Vaid, Harshit
Beniwal, Johnathan Jiang

Timeframe

6 March 2026 - 9 March 2026

My Role

Research & concept definition,
Contributed to visual design

Tools

Figma, Figma Make

THE INSIGHT

THE INSIGHT

THE INSIGHT

It started with three objects.

It started with three objects.

Before any interface, the three of us each brought an object we couldn't stop thinking about — and realized we'd all felt the same thing: time that didn't move the way it actually passed.

Before any interface, the three of us each brought an object we couldn't stop thinking about — and realized we'd all felt the same thing: time that didn't move the way it
actually passed.

Before any interface, the three of us each brought an object we couldn't stop thinking about — and realized we'd all felt the same thing: time that didn't move the way it
actually passed.

A replacement for one lost — a quiet measure of how long it's been.

Johnathan's plush

A replacement for one lost — a quiet measure of how long it's been.

A replacement for one lost — a quiet measure of how long it's been.

Johnathan's plush

Used mindlessly every day; secretly marks nearly three years.

Used mindlessly every day; secretly marks nearly three years.

Used mindlessly every day; secretly marks nearly three years.

Nav's CCA ID card

Nav's CCA ID card

A graduation gift he returns to whenever life overwhelms.

A graduation gift he returns to whenever life overwhelms.

Harshit's survival manual

A graduation gift he returns to whenever life overwhelms.

Harshit's survival manual

"Looking back, we remember emotions more clearly than events. Stress, loneliness, or uncertainty can compress months of life into something that feels like nothing."

"Looking back, we remember emotions more clearly than events. Stress, loneliness, or uncertainty can compress months of life into something that feels like nothing."

"Looking back, we remember emotions more clearly than events. Stress, loneliness, or uncertainty can compress months of life into something that feels like nothing."

PROCESS

PROCESS

PROCESS

From 33 senses to one.

From 33 senses to one.

The Figbuild prompt asked us to design for an intangible sense. My research drove the narrowing: I mapped the space of human senses, then grounded the team in chronoception — what it is, and what we were actually designing for.

From there, we defined the product before we designed it.

The Figbuild prompt asked us to design for an intangible sense. My research drove the narrowing: I mapped the space of human senses, then grounded the team in chronoception — what it is, and what we were actually designing for.

From there, we defined the product before we designed it.

Target users

Target users

Young adults 18–30 who feel time moving too fast.

Young adults 18–30 who feel time moving too fast.

Behavioral goal

Behavioral goal

Notice when the blur hides a long-running routine — then choose.

Notice when the blur hides a long-running routine — then choose.

Data model

Data model

Objects as time markers; dates from receipts, orders, subscriptions.

Objects as time markers; dates from receipts, orders, subscriptions.

Safeguards

Safeguards

Privacy & consent designed in — keeping reflection from becoming surveillance.

Privacy & consent designed in — keeping reflection from becoming surveillance.

HOW MIGHT WE

HOW MIGHT WE

Use familiar objects to help people perceive their distortion of time?

Use familiar objects to help people perceive their distortion of time?

WHAT WE BUILT

WHAT WE BUILT

WHAT WE BUILT

Three ways to hold time.

Three ways to hold time.

Anchor turns objects into anchors. Three features let you place them, question them, and return to them.

Anchor turns objects into anchors. Three features let you place them, question them, and return to them.

Anchor turns objects into anchors. Three features let you place them, question them,
and return to them.

Timetravel withholds the real date until after you've reflected — turning a timestamp into a moment of noticing. The whole concept, in one interaction.

Timetravel withholds the real date until after you've reflected — turning a timestamp into a moment of noticing. The whole concept, in one interaction.

DESIGN DECISION

DESIGN DECISION

PROTOTYPE

PROTOTYPE

PROTOTYPE

Built in Figma Make.

Built in Figma Make.

The core loop, prototyped over the four days — place an object, ask about it, revisit it.

The core loop, prototyped over the four days — place an object, ask about it, revisit it.

REFLECTION

REFLECTION

REFLECTION

What I'd do next.

What I'd do next.

Anchor is a concept, built in four days under a prompt we didn't choose — not a shipped product. If I carried it forward, I'd validate the core assumption with real users, pressure-test the privacy model behind passive collection, and prototype the Filters conversation, since it's the most novel piece and the most likely to break.


What I'd keep is the restraint — a tool that asks you to notice, instead of one more thing competing for your attention.

Anchor is a concept, built in four days under a prompt we didn't choose — not a shipped product. If I carried it forward, I'd validate the core assumption with real users, pressure-test the privacy model behind passive collection, and prototype the Filters conversation, since it's the most novel piece and the most likely to break.


What I'd keep is the restraint — a tool that asks you to notice, instead of one more thing competing for your attention.

Try prototype ↗


Prototype best viewed on mobile.

Try prototype ↗


Prototype best viewed on mobile.

Designed by Navneet Vaid.

Designed by Navneet Vaid.


Designed by Navneet Vaid.