available for work

available for work

NAVNEET VAID

NAVNEET VAID

NAVNEET VAID

Most products are built to capture attention. I design to reward it. I build 0-to-1 products, creative tools, and emerging interfaces that help people notice, focus, and stay — prototyped end to end, from Figma to sensors.

Most products are built to capture attention. I design to reward it. I build 0-to-1 products, creative tools, and emerging interfaces that help people notice, focus, and stay — prototyped end to end, from Figma to sensors.

Most products are built to capture attention. I design to reward it.

I build 0-to-1 products, creative tools, and emerging interfaces that help people notice, focus, and stay — prototyped end to end, from Figma to sensors.

Product and interaction designer based in San Francisco

Product and interaction designer based in San Francisco

Product and interaction designer based in San Francisco

  • Product Designer

  • ✳︎

  • Interaction Designer

  • ✳︎

  • Design Technologist

  • ✳︎

  • Prototyper

  • ✳︎

  • Perception Designer

  • ✳︎

  • Product Designer

  • ✳︎

  • Interaction Designer

  • ✳︎

  • Design Technologist

  • ✳︎

  • Prototyper

  • ✳︎

  • Perception Designer

  • ✳︎

A speculative mobile tool that uses familiar objects as time markers, revealing the gap between the time we feel and the time we've actually lived.

A speculative mobile tool that uses familiar objects as time markers, revealing the gap between the time we feel and the time we've actually lived.

A friendship bracelet for the age of sensors: a paired wearable and companion app that turn one person's feeling into color and vibration on the other's wrist.

A friendship bracelet for the age of sensors: a paired wearable and companion app that turn one person's feeling into color and vibration on the other's wrist.

A Meta Quest 2 empathy experience that puts people without food allergies in the seat of someone whose allergy isn't taken seriously.

An intimate handheld kit of three resin lenses for slow looking at coastal materials, designed, produced, and sold in an edition of twelve.

Eight interaction studies testing how pacing, sensing, and material behavior can train sustained attention instead of speed.

A tactile interface for ecological looking: three rotating resin lenses turn pressed kelp, sea glass, and urchin spines into a kaleidoscope, holding a fragile ecosystem in resin.

Designed by Navneet Vaid.

Designed by Navneet Vaid.

Designed by Navneet Vaid.